Dungeons and Discourse: Models and Practices for Gamifying Course Design

Photo of Dr. Gerol PetruzellaEnter Webinar – Main Room

Enter Webinar – Watch Only (No Chat)

In 2012, Dr. Gerol Petruzella, Coordinator of Academic Technologies at Massachusetts College of Liberal Arts, redeveloped an existing freshman philosophy course into a complete semester-long immersive role-playing game, Dungeons & Discourse.

Although offered as a fact-to-face course at a small liberal arts college, the course in in fact natively hybrid, with most course activities and frameworks offered online, in a robustly integrated game environment. The course has run twice since its development and already been awarded grants from NEA/Microsoft and the Awesome Foundation.

This presentation will show how game theory and principles inform the design and implementation of an engaging blended learning, primarily online undergraduate course.

April 28, 2014, 11 am – 12 pm eastern.

Want to attend this event in-person at Excelsior’s campus in Albany, New York? Email David Seelow, director of writing programs, at Excelsior College at dseelow [at] excelsior.edu. 

Please join our LinkedIn group, Games in Education (Excelsior College).

Dr. Gerol Petruzella Biography

Dr. Gerol Petruzella is Coordinator of Academic Technology, and adjunct philosophy instructor, at the Massachusetts College of Liberal Arts in North Adams, Massachusetts. He hold a PhD in Philosophy, specializing in ethics and ancient Greek literature.

A digital humanist, his current research interests include game design and the ethics of open-source frameworks in higher education. His book, Durable Goods (2013), investigates paradoxes in virtue ethics, a method of moral-decision-making dating back to the fourth century BCE.

Dr. Petruzella teaches a range of courses, including seminars in personal identity, ancient Greek language, logic, and Aristotle.

Website: MCLA

Blog: Legend of Zella

Twitter: @Gpetruzella